The first new warcaster featured for Warmachine MkII, Kara Sloan debuts in Forces of Warmachine: Cygnar. She was a lot of fun to concept - any chance to create mechanika sabot rounds is always to be jumped at.So now I wished I'd seen this yesterday when I blogged or skipped yesterday and blogged it today instead. Then I could have combined the preview with the concept art.
Before anybody bags on the sculptor for the model pose - you can direct your grumblings at me. I provide all pose reference, and this one helps to create Kara's distinct profile on the battlefield (or that's the line of logic, anyway).
Enjoy.
One of the interesting things about his statements is that part of the unusual and uncomfortable pose was that models have to have distinct profiles; when you see a model, you don't mistake one from another. While some of that can be handled with paint, having the model distinct clears things up from the get-go.
For me, this was one of the appeals of Warmachine; I was not painting the same model 30-50 times over (even when posed differently). Though I tend to keep color schemes in line to have a pretty looking army composition, I still appreciated being able to paint robed zealots one day and armored knights the next while still contributing in a meaningful way to the development of a playable force.
I'll have to test this theory.
Future project idea:
- Start with a warlock/warcaster
- Stand warlock/warcaster next to various similar based infantry models from their armies.
- Eyeball to check for differences in profile.
- Silhouette the models and go for the Who's That Pokemon feel.








